27/02/14
At the start of the session my group displayed our audio work. Jim
presented the chip sounds that he created in bfxr. Most of the sounds presented
were good imitations of existing objects such as fire alarms and sirens. Next I
presented my selection of potential music for the game over screen. Two songs
were from Incompetech while another two were from Partners in Rhyme. The music
I found was received more favourably than my previous selection I presented
before the reading week. I chose music of a more positive and cheerful
disposition as I was instructed from last time. I chose a song that sounded out
of tune, one that was electronically bouncy and two that could be played on a
loop.